This is a simple prototype for "Trenches," a WW1 themed, top-down, pixel-art auto-battling game. Simply select your units and let them battle! The first team to run the other out of their trench wins!

Current Features: 
- Implementation of basic infantry units
- Single player vs AI and 1v1 game modes (switch by clicking escape then "Switch to Singleplayer/Local Multiplayer")

Planned Features (subject to change):
- Add multiple units such as tanks, planes, machine gunners, assault units, etc...
- Add gas and artillery attacks which occur at the start of a battle
- Add particle effects and improved visuals
- Add a variety of different levels
- Have battles take place throughout the day and into the night, affecting unit stats
- Add a morale system to increase battle complexity
- Add multiple trenches to battle through
- Add an economy system

How to play? 
Select a unit to purchase. Once a unit is purchased, change whether the unit is attacking or defending by clicking the button that pops up when the unit spawns. 

Want to play against a friend? Click pause and change the game mode.

The first team to destroy all of the enemy units wins. 

This is an early prototype for a potential game. If you have any feedback or input please let me know in the comments below!

Please comment below if you encounter any bugs!

If this is a project you want to see expand, please let me know and if you have suggestions for features or mechanics, post those below, too. I will be taking the time to read feedback.

Thanks for playing!
BaconJr

Published 17 days ago
StatusPrototype
PlatformsHTML5
AuthorBaconjr
GenreStrategy
Made withUnity
Tags2D, Auto Battler, Pixel Art, Prototype, World War I

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